Codex

Codex is a collection tracker for games that prefers tables and clear progress over generic notes. Pick a game workspace, then work through heroes, gear, worksheets, and account-level organization in views tuned to that title instead of one-size-fits-all forms.

The product is split into workspace packages—shared core logic plus one package per supported game. Today that includes Warframe, where rows and completion state are backed by data synchronized from Armory’s database, and Epic Seven, which relies on a manually curated item and hero list suited to long-term tracking. The layout stays consistent—fast filtering, sortable grids, and a home screen that routes you into the right world—while the columns and rules change per game.

Codex runs on the same modern stack as its siblings (Node.js 25+, TypeScript, pnpm, React, Vite, Tailwind CSS) and relies on the shared Auth service for login, authorization, and profile concerns. In deployment it expects access to both the central Auth SQLite database and Armory’s database for Warframe, with per-game databases configurable for isolation and backups. That coupling is intentional: Codex is the place you _record_ progress across titles, not where live combat math or mod planning has to live.

Think of Codex as your cross-game shelf: structured, searchable, and ready to grow when new workspaces ship.